Details

A Psychology of User Experience


A Psychology of User Experience

Involvement, Affect and Aesthetics
Human-Computer Interaction Series

von: Phil Turner

128,39 €

Verlag: Springer
Format: PDF
Veröffentl.: 02.12.2017
ISBN/EAN: 9783319706535
Sprache: englisch

Dieses eBook enthält ein Wasserzeichen.

Beschreibungen

<p>It is well-established that while cognitive psychology provides a sound foundation for an understanding of our interactions with digital technology, this is no longer sufficient to make sense of how we use and experience the personal, relational and ubiquitous technologies that pervade everyday life. This book begins with a consideration of the nature of experience itself, and the user experience (UX) of digital technology in particular, offering a new, broader definition of the term. This is elaborated though a wide-ranging and rigorous review of what are argued to be the three core UX elements. These are involvement, including shared sense making, familiarity, appropriation and “being-with” technologies; affect, including emotions with and about technology, impressions, feelings and mood; and aesthetics, including embodied aesthetics and neuroaesthetics. Alongside this, new insights are introduced into how and why much of our current use of digital technology is simply idling, orkilling time.</p><p>A particular feature of the book is a thorough treatment of parallel, and sometimes competing, accounts from differing academic traditions. Overall, the discussion considers both foundational and more recent theoretical and applied perspectives from social psychology, evolutionary psychology, folk psychology, neuroaesthetics, neuropsychology, the philosophy of technology, design and the fine arts.  This broad scope will be enlightening and stimulating for anyone concerned in understanding UX. </p><p><b><i>A Psychology of User Experience</i></b> stands as a companion text to the author’s <b><i>HCI Redux</i></b> text which discusses the contemporary treatment of cognition in human-computer interaction.</p>
Experience.- Everyday Involvement with Technology.- Involvement with Others.- Affect.- Aesthetics.- Killing Time with Technology.
<p>It is well-established that while cognitive psychology provides a sound foundation for an understanding of our interactions with digital technology, this is no longer sufficient to make sense of how we use and experience the personal, relational and ubiquitous technologies that pervade everyday life. This book begins with a consideration of the nature of experience itself, and the user experience (UX) of digital technology in particular, offering a new, broader definition of the term. This is elaborated though a wide-ranging and rigorous review of what are argued to be the three core UX elements. These are involvement, including shared sense making, familiarity, appropriation and “being-with” technologies; affect, including emotions with and about technology, impressions, feelings and mood; and aesthetics, including embodied aesthetics and neuroaesthetics. Alongside this, new insights are introduced into how and why much of our current use of digital technology is simply idling, orkilling time.</p> <p>A particular feature of the book is a thorough treatment of parallel, and sometimes competing, accounts from differing academic traditions. Overall, the discussion considers both foundational and more recent theoretical and applied perspectives from social psychology, evolutionary psychology, folk psychology, neuroaesthetics, neuropsychology, the philosophy of technology, design and the fine arts.  This broad scope will be enlightening and stimulating for anyone concerned in understanding UX. </p> <p><b><i>A Psychology of User Experience</i></b> stands as a companion text to the author’s <b><i>HCI Redux</i></b> text which discusses the contemporary treatment of cognition in human-computer interaction.</p>
The first comprehensive discussion of the psychology of user experience Reviews an extensive body of both theoretical and applied research Provides a rigorous treatment of user experience based on involvement (with technology), affect and aesthetics

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