Details

Arduino For Dummies


Arduino For Dummies


2. Aufl.

von: John Nussey

19,99 €

Verlag: Wiley
Format: EPUB
Veröffentl.: 10.08.2018
ISBN/EAN: 9781119489573
Sprache: englisch
Anzahl Seiten: 400

DRM-geschütztes eBook, Sie benötigen z.B. Adobe Digital Editions und eine Adobe ID zum Lesen.

Beschreibungen

<p><b>Bring your ideas to life with the latest Arduino hardware and software</b></p> <p>Arduino is an affordable and readily available hardware development platform based around an open source, programmable circuit board. You can combine this programmable chip with a variety of sensors and actuators to sense your environment around you and control lights, motors, and sound. This flexible and easy-to-use combination of hardware and software can be used to create interactive robots, product prototypes and electronic artwork, whether you’re an artist, designer or tinkerer.</p> <p><i>Arduino For Dummies </i>is a great place to start if you want to find out about Arduino and make the most of its incredible capabilities. It helps you become familiar with Arduino and what it involves, and offers inspiration for completing new and exciting projects.</p> <p>•     Covers the latest software and hardware currently on the market</p> <p>•     Includes updated examples and circuit board diagrams in addition to new resource chapters</p> <p>•     Offers simple examples to teach fundamentals needed to move onto more advanced topics</p> <p>•     Helps you grasp what’s possible with this fantastic little board</p> Whether you’re a teacher, student, programmer, hobbyist, hacker, engineer, designer, or scientist, get ready to learn the latest this new technology has to offer!  <p> </p>
<p> </p> <p>Foreword xiii</p> <p>Introduction 1</p> <p><b>Part 1: Getting to Know Arduino 5</b></p> <p>Chapter 1: Discovering Arduino 7</p> <p>Chapter 2: Finding Your Board and Your Way Around It 17</p> <p>Chapter 3: Blinking an LED 37</p> <p><b>Part 2: Getting Physical with Arduino 55</b></p> <p>Chapter 4: Tools of the Trade 57</p> <p>Chapter 5: A Primer on Electricity and Circuitry 69</p> <p>Chapter 6: Basic Sketches: Inputs, Outputs, and Communication 85</p> <p>Chapter 7: More Basic Sketches: Motion and Sound 119</p> <p><b>Part 3: Building on the Basics 159</b></p> <p>Chapter 8: Learning by Example 161</p> <p>Chapter 9: Soldering On 177</p> <p>Chapter 10: Getting Clever with Code 205</p> <p>Chapter 11: Common Sense with Common Sensors 237</p> <p>Chapter 12: Becoming a Specialist with Shields and Libraries 285</p> <p><b>Part 4: Sussing Out Software 303</b></p> <p>Chapter 13: Getting to Know Processing 305</p> <p>Chapter 14: Processing the Physical World 323</p> <p><b>Part 5: The Part of Tens 357</b></p> <p>Chapter 15: Ten Places to Learn More about Arduino 359</p> <p>Chapter 16: Ten Great Shops to Know 363</p> <p>Index 367</p>
<p><b>John Nussey</b> is a designer, a technologist, and an entrepreneur who loves using technology in new and interesting ways. He has worked with Arduino for many years to prototype products and create interactive artwork. A proud Arduino advocate, he has taught the craft of physical computing and prototyping to people of all ages, competencies, and abilities.
<ul> <li>Learn to build circuits with Arduino</li> <li>Write simple code to control circuits</li> <li>Create amazing interactive projects</li> </ul> <p><b>Be amazed at what you can create! </b> <p>Arduino is a hobbyist's dream—it's affordable, available, and unbelievably versatile. Whether you're an artist, a designer, a programmer, or just curious, Arduino lets you learn about and play with electronics. Educators are using it to teach programming and electronics with real-life projects. This book can get you started, or it can extend skills you already have. You'll discover the tools you need and where to find them, learn more about electricity, and scope out sketches. Soon you'll be controlling lights and motors, and maybe even building your very own robot! <p><b>Inside…</b> <ul> <li>Where to buy parts</li> <li>Finding and uploading sketches</li> <li>Understanding circuit diagrams</li> <li>Secrets of soldering</li> <li>Working with motors</li> <li>Fine-tuning your code</li> <li>Using different sensors</li> <li>Communicating between hardware and software</li> </ul>

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