Details

Patterns in the Machine


Patterns in the Machine

A Software Engineering Guide to Embedded Development

von: John T. Taylor, Wayne T. Taylor

46,99 €

Verlag: Apress
Format: PDF
Veröffentl.: 19.01.2021
ISBN/EAN: 9781484264409
Sprache: englisch

Dieses eBook enthält ein Wasserzeichen.

Beschreibungen

<p>Discover how to apply software engineering patterns to develop more robust&nbsp;firmware faster than traditional embedded development approaches.&nbsp;In the authors’ experience, traditional&nbsp;embedded software projects tend towards monolithic applications that are optimized for their target&nbsp;hardware platforms. This leads to software that is fragile in terms of extensibility and difficult to test without fully integrated software and hardware.&nbsp;<i>Patterns in the Machine</i> focuses on creating loosely coupled&nbsp;implementations that embrace both change and testability.</p>

<p>This book illustrates how implementing continuous integration, automated unit testing,&nbsp;platform-independent code, and other best practices that are not typically implemented in the embedded&nbsp;systems world is not just feasible but also practical for today’s embedded projects.</p>

<p>After reading this book, you will have a better idea of how to structure your embedded software&nbsp;projects. You will recognize that while writing unit tests, creating simulators, and implementing&nbsp;continuous integration requires time and effort up front, you will be amply rewarded at the end of the project&nbsp;in terms of quality, adaptability, and maintainability of your code.&nbsp;</p>

<p><b>What You Will Learn</b></p><ul><li> Incorporate automated unit testing into an embedded project</li><li>Design and build functional simulators for an embedded project</li><li>Write production-quality software when hardware is not available</li><li>Use the Data Model architectural pattern to create a highly decoupled design and implementation</li><li>Understand the importance of defining the software architecture before implementation&nbsp;starts and how to do it</li><li>Discover why documentation is essential for an embedded&nbsp;project</li><li>Use finite state machines in embedded projects</li></ul> <p><b>Who This Book Is For</b></p>

Mid-level or higher embedded systems (firmware) developers,&nbsp;technical leads,&nbsp;software architects,&nbsp;and development managers.
<div>1: Introduction.-&nbsp;2: Core Concepts.-&nbsp;3: Design Theory For Embedded Programming.-&nbsp;4: Persistent Storage Example.-&nbsp;5: Software Architecture.-&nbsp;6: Automated Unit Testing.-&nbsp;7: Functional Simulator.-&nbsp;8: Continuous Integration.-&nbsp;9: Data Model.-&nbsp;10: Finite State Machines.-&nbsp;11: Documentation.-&nbsp;12: File Organization and Naming.-&nbsp;13: More About Late Bindings.-&nbsp;14: Initialization and Main.-&nbsp;15: More Best Practices.-&nbsp;16: PIM Thermostat Example.-&nbsp;17: The Tao of Development.-&nbsp;Appendix A: Terminology.-&nbsp;Appendix B: UML Notation for State Machines.-&nbsp;Appendix C: UML Cheat Sheet.-&nbsp;Appendix D: Why C++.-&nbsp;Appendix E: Package Management and Outcast.- Appendix F: Requirements vs. Design Statements.</div><div><br></div>
<div>John Taylor has been an embedded developer for over 29 years. He has worked as a firmware engineer, technical lead, system engineer, software architect, and software development manager for companies such as Ingersoll Rand, Carrier, Allen-Bradley, Hitachi Telecom, Emerson, and several start-up companies. He has&nbsp;developed firmware for products that include HVAC control systems, telecom SONET nodes, IoT devices,&nbsp;micro code for communication chips, and medical devices. He is the co-author of five US patents and holds a&nbsp;bachelor’s degree in mathematics and computer science.</div><div><br></div><div>Wayne Taylor has been a technical writer for 25 years. He has worked with companies such as IBM, Novell,&nbsp;Compaq, HP, EMC, SanDisk, and Western Digital. He has documented compilers, LAN driver development,&nbsp;storage system deployment and maintenance, and dozens of low-level and system-management APIs. He also&nbsp;has ten years of experience as a software development manager. He is the co-author of two US patents and holds&nbsp;master’s degrees in English and human factors. He is a co-author of <i>OS/2 and NetWare Programming</i> (Van&nbsp;Nostrand Reinhold, 1995).</div>
<p>Discover how to apply software engineering patterns to develop more robust&nbsp;firmware faster than traditional embedded development approaches.&nbsp;In the authors’ experience, traditional&nbsp;embedded software projects tend towards monolithic applications that are optimized for their target&nbsp;hardware platforms. This leads to software that is fragile in terms of extensibility and difficult to test without fully integrated software and hardware.&nbsp;<i>Patterns in the Machine</i>&nbsp;focuses on creating loosely coupled&nbsp;implementations that embrace both change and testability.</p><p>This book illustrates how implementing continuous integration, automated unit testing,&nbsp;platform-independent code, and other best practices that are not typically implemented in the embedded&nbsp;systems world is not just feasible but also practical for today’s embedded projects.</p><p>After reading this book, you will have a better idea of how to structure your embedded software&nbsp;projects. You will recognize that while writing unit tests, creating simulators, and implementing&nbsp;continuous integration requires time and effort up front, you will be amply rewarded at the end of the project&nbsp;in terms of quality, adaptability, and maintainability of your code.&nbsp;</p><p>You will:<b></b></p><ul><li>Incorporate automated unit testing into an embedded project</li><li>Design and build functional simulators for an embedded project</li><li>Write production-quality software when hardware is not available</li><li>Use the Data Model architectural pattern to create a highly decoupled design and implementation</li>Understand the importance of defining the software architecture before implementation&nbsp;starts and how to do it<li>Discover why documentation is essential for an embedded&nbsp;project</li><li>Use finite state machines in embedded projects</li></ul>
Covers patterns for firmware and embedded software Covers embedded software development without the hardware Shows how to effectively use continuous integration and automated unit testing

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